There exist several ways to get creatures that can throw your stones without requiring any input from the DM or campaign: However, as is often the case, if an opportunity doesn’t come knocking you can seize it yourself. That can, of course, happen – there exists no guarantee that we’ll have anyone to throw our stones by default. Remember that we have three rocks to hand out in total. The table above shows the damage of a single stone wielded by a commoner – substitute Cha for whatever stat you’re using to attack with. From personal experience(I had to calculate that some time ago due to circumstances my party got into), a vampire spawn making two claw attacks deals less damage than a vampire spawn throwing two stones given by a character with 18 Charisma. There are few at-will bonus action options available to spellcasters, and this is not only cheap to acquire, it is also available to classes using every casting stat and deals good damage for a bonus action spell. You are using your bonus action to give another creature an action, and it’s a good action at that. In any case, your side had more actions than useful actions, and sending an NPC friend to die in melee to deliver the Help action wasn’t exactly appealing, or someone was already doing that. Maybe you found the person in your card reading in Curse of Strahd and it turns out they are not any of the cool mage people casting spells, but rather a particularly dead corpse or something along those lines. Have you ever had an NPC join the party in a campaign? Perhaps you’ve got a commoner following you, or a horse, a goblin or anything else. Since the rules for bonus action spells apply, we can’t cast a spell as our action on the same round, so this is something we’ll typically be doing when our action is taken up by a cantrip or standard action like Dodge, sometimes also a class feature. This is a cantrip available to Artificers, Warlocks and Druids, and takes a bonus action to cast. You can only have up to three stones enchanted at any time. The attack deals 1d6+mod bludgeoning damage. This attack uses your spellcasting ability modifier, but the attacker’s proficiency bonus. A creature can throw the stone or fire it using a sling, making a ranged spell attack. You touch 1-3 stones and imbue them with magic. In this article, I shall cover this spell one more time, just to reiterate how good it is – it’s the second best damage cantrip in the game after eldritch blast. However, I don’t see it referred to much, and when it does get a mention it’s seldom evaluated in full. It’s a really good one, and I would rate it nowhere lower than the third best cantrip in the game. I have talked about this spell before, on several occasions.
0 Comments
Leave a Reply. |